Redneck Mech Mash
A downloadable game for Windows
I build mecha in real life on youtube and my own website, and decided to start on a fighting game based on them!
I use good ol' redneck ingenuity to build them, thus the "Redneck" in "Redneck Mech Mash"!
Made in GMS2 with the SMF 3d graphics engine and my own fighting engine, this is the basic fighting system with local 2 player (share your keyboard), 1 player vs computer ai of varying difficulties, menu system, level selection.
Future features:
- Multiple fighting character selection & unique combos
- Story-driven visual novel campaign
If you encounter any bugs, be sure to let me know!
Assets used:
3d Engine
SMF engine for GMS2 by TheSnidr
Fighting engine:
Nye Mechworks (me)
Impact Effects
Esteban Díaz
Background Models:
Kenney.nl
Fonts:
Burnstown Dam: Ray Larabie
Reality Hyber: Jayvee Enaguas
Sound FX
StarNinjas - /opengameart.org/users/starninjas
Menu confirm: Nick Bowler (CC-BY 3.0)
GRAPHICS
GUI BACKGROUND: Rubberduck
Level select background: zvetraly_kamen
Mech Models: Nye Mechworks (Me)
Music:
"Menace", "Oriented", "Spacecrusher" & "Zombies are coming" by yd (opengameart.org/users/yd)
"Frozen Jam" by tgfcoder <https://twitter.com/tgfcoder
licensed under CC-BY-3
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"Cyber Streets" by Eric Matyas Soundimage.org
Status | In development |
Platforms | Windows |
Author | Nye Mechworks |
Genre | Fighting |
Made with | GameMaker |
Tags | 3D, GameMaker, giant, Mechs, Robots |
Average session | A few minutes |
Multiplayer | Local multiplayer |
Player count | Singleplayer |
Links | Blog |
Download
Development log
- Block Duration, Clocks and Consistency.Oct 10, 2021
- Character SelectionOct 09, 2021
- Updated Attacks and knockbackOct 08, 2021
- Special Moves (Combo) & AI damage scalingOct 08, 2021
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